Shortly after returning to work on terrain generation, I realized that I wanted to have a functioning set of gods first, that would have an impact on the world. This, in turn, led me down the path of working on artificial personalities for gods, and the realization that my skill set wasn’t up to snuff for my current goals. So, I’ve been learning functional programming in Scala, have begun to step into machine learning and big data, and will return to this after I have a solid grip on those technologies.